![]() From the TrueSight™ system that emulates the units’ line of sight to the cover-system that encourages clever unit placement – not to mention the combined arms approach and the hard and soft counters gameplay that will make you think twice before trying to destroy a tank with a simple squad of riflemen – each game presents players with an uninterrupted stream of meaningful tactical choices that can turn the tide of war. Added support for scrolling with the mouse wheel when reading Vlogs for a smooth and refreshing Vlog reading experience.Powered by the Essence Engine 3.0, the Company of Heroes 2 series feature some unique mechanics rewarding thoughtful players.Fixed an issue where Partner Assists could become locked in “aiming mode” when pressing Alt+Tab during gameplay.It seems that even a hologram of Chai is still capable of screwing things up… Addressed a collision issue with the “Holo-Chai” Special Attack that could prevent player progress when the decoy is deployed out of bounds during combat.(Track 12) Fixed a rare issue where a successful Rhythm Parry against Kale’s Phase 1 end sequence would result in a game crash.(Track 10) Fixes an issue where the player could still control Chai at the end event of Roquefort’s second phase and potentially fall out of the arena as Phase 3 of the fight begins.(Track 09) Addressed an issue where the FPS would lock at 60FPS for the remainder of the Mimosa fight following the guitar-playing musical interlude section.(Track 06) Fixed an issue where a successful Rhythm Parry against Korsica would result in a game crash.Now, returning to the Hideout requires you to hold the cancel button while in the Training Room menu. ![]()
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